Data design and implementation for game


Data design and implementation for game

The Center for Applied Gaming (Montpellier Ventures) Amsterdam designs
and runs behavior-based games. These are games aimed at changing the
behavior of players, for health, corporate, and education. In order to
improve the effectiveness of these games, increasingly data about the
usage of theses games will be collected.
The task for the student is to help design a flexible data model for
the storage of this data, that will allow for data mining and other
advanced and flexible querying.
Knowledge of data modelling is required, Affinity with games is
required, Familiarity with data mining is required, as well as
business sense.

Center for Applied Gaming Amsterdam

Student Profile
CS or ICT in Business
Affinity with database design and with gaming is a plus

Time frame
Sept 2014

Scientific Challenge
Design of a flexible future-proof data model in a changing business
environment, in a interactive dialogue with games designers and data

Aske Plaat


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